3D Animation Master 3ds Max 6 Crash Course Tutorial

Author: Zhang Hang
Publisher:
Publish Date: 2004-02-01
Features: This book is an introductory tutorial written for the basic application of 3ds Max 6, comprehensively explaining the main functions and usage techniques of 3ds Max 6. It guides you step by step in learning how to use 3ds Max 6. The book consists of 12 chapters and 1 appendix, covering main content such as: an overview of 3ds Max 6, introduction to the user interface and basic operations, basic modeling in 3ds Max 6, object transformation and processing, advanced modeling and adjustments, lighting and cameras, environment settings, materials and textures, animation creation, post-production and compositing of animations, data exchange and MAXScript, and comprehensive examples—Owl Clock, Fluttering Butterflies, and Bathroom Scene. The book is rich in content and detailed, providing in-depth explanations of basic operations and techniques such as objects, views, materials and textures, lighting and environment settings, and animation creation. It aims to clarify key points and the meaning of parameter settings, accompanied by example creation to guide readers in fully mastering the concepts. Through the corresponding example creations in this book, you are expected to quickly and comprehensively grasp this powerful 3D animation creation tool, 3ds Max 6, in an endless sense of fun, and produce exquisite works. Target Audience: This book is suitable as a textbook for colleges, universities, vocational schools, and training classes, or as a reference for 3D professionals. It is also an invaluable introductory tutorial for animation enthusiasts self-studying 3ds Max.

📌 Related Posts