3DS MAX 6 Character Mega.

Author: Liu Han
Publisher:
Publish Date: 2004-01-01
Features: This book provides detailed explanations of character creation techniques through large-scale character creation examples, covering aspects such as modeling, materials, lighting, and scenery. In the modeling section, it not only employs the popular Polygon modeling method but also offers NURBS and Surface modeling techniques. The examples span various fields including advertising, architecture, gaming, and independent creation, with both cartoon and realistic styles. The goal is to enable readers to master all the fundamental knowledge of character creation through these examples. The "Cartoon Ant" example is suitable for character animation in film and advertising, the "Ancient Gate" for high-precision sculpting models in architectural animation, the "Desert Camel" for low-polygon character creation in games, the "Forest Logger" for film animation and personal animated films, and the "Knight in the Thicket" for learning the complete process of creating a short character film, including both character and scene creation. Each example is highly targeted, and mastering them can directly apply to professional production fields. Additionally, the accompanying CD-ROM not only provides all the scene files and texture files but also includes a 3-hour advanced modeling tutorial recorded by the author, demonstrating the complete creation of a complex Terracotta Warrior character model. This can significantly accelerate learning and help readers uncover the secrets of professional character model creation. The entire teaching material is planned by Wangqi Computer Animation Studio, with a focus on practical application. The knowledge points are fresh, comprehensive, and highly practical, making it an ideal choice for 3D enthusiasts, film and advertising production personnel, game developers, architectural designers, animation production personnel, and students in animation-related fields at art academies.

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