Author: Mayer
Publisher:
Publish Date: 2003-01-01
Features: Award-winning book from the American software development magazine, bringing shock and efficiency to the software industry
Award Background: Since 1990, the authoritative American software development magazine ("Software Development") has annually selected 1-2 annual shock awards (Jolt Award, i.e., product winning awards) and 2-3 annual efficiency awards (Productivity Award) from more than 700 candidate products in 6 categories to commend their outstanding contributions to promoting software development. Looking back at the winning lists over these 12 years, none of the selected works have failed to be milestone-style works that have had a profound impact on the industry. (For details, please refer to www.sdmagazine.com)
This second edition is not an update but the result of thorough rewriting. Not a single paragraph of the original version has been left untouched. (In fact, hardly a single line has been retained.) Countless new topics have been added, including a whole chapter on concurrency, distribution, client-server computing, and Internet programming; another on persistence and databases; one on user interfaces; one on the software lifecycle; many design patterns and implementation techniques; an in-depth exploration of a methodological issue on which little is available in the literature, how to use inheritance well and avoid misusing it; discussions of many other topics of object-oriented methodology; an extensive presentation of the theory of abstract data types—the mathematical basis for our subject, indispensable to a complete understanding of object technology yet seldom covered in detail by textbooks and tutorials; a presentation of O-O analysis; hundreds of new bibliographic and Web site references; the description of a complete object-oriented development environment (also included on the accompanying CD-ROM for the reader's enjoyment) and of the underlying concepts; and scores of new ideas, principles, caveats, explanations, figures, examples, comparisons, citations, classes, routines.
Object-Oriented Software Construction
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