3DS MAX 5.0 Amazing Examples Explained: Architectural and Greenery Rendering Effects Production Part: Architectural and Greenery Rendering Effects Production Part

Author: Guo Wanjun
Publisher:
Publish Date: 2003-04-01
Features: This book is meticulously selected from the author's years of teaching and experience in designing indoor and outdoor architectural rendering examples, featuring typical outdoor architectural rendering examples preserved from actual work as case studies. During the explanation, it not only introduces the commands in the 3DSMAX5.0 software but also provides detailed explanations of the design and production processes of each example and the techniques of command usage, demonstrating strong practicality. The book is divided into 10 chapters. Chapter 1 is primarily aimed at beginners, offering a comprehensive and detailed explanation of the interface, basic commands, basic tools, and new features of the 3DSMAX5.0 system. Chapter 2 focuses on explaining the essential artistic theories required for rendering, the general process of rendering production, key commands commonly used in rendering, and the basic commands and operations of the post-processing software Photoshop7.0. Chapters 3 to 10 cover the production methods and techniques of 8 typical outdoor architectural rendering examples. This book is suitable for self-study by outdoor architectural rendering designers, as well as intermediate and advanced users in urban planning and environmental art design. It can also be used as a teaching material for college and vocational students in related fields, as well as for training courses.

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