3ds Max 5 Practical Tutorial

Author: Ranran
Publisher:
Publish Date: 2003-06-01
Features: This book introduces basic operations and is supplemented with illustrated explanations and related practical exercises, allowing you to easily advance to the expert level. Through practical examples with step-by-step guidance, it hands-on teaches you various functions and usage, as if an on-site expert is personally instructing you. For each chapter, key points are summarized with exercises to help you immediately apply what you've learned after reading. This book comprehensively and systematically introduces the currently top-tier three-dimensional creation software 3ds Max 5. Compared to previous versions, the new 3ds Max 5 adds advanced rendering options, cartoon materials, and other features, further elevating it as a high-end 3D software. The book is divided into 15 chapters, covering in detail the operation interface of 3ds Max, creating and editing objects, NURBS and advanced modeling, basic and advanced materials, lighting and cameras, forward and inverse kinematics, particle systems and space warps, rendering and post-production, plugins and scripting languages. This book is suitable for beginners of 3ds Max as an introductory textbook and also for readers with some foundation to further explore advanced techniques of the software.

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