Computer graphics

Author: Liu Jinghua / Wang Yongsheng (Editor-in-Chief)
Publisher:
Publish Date: 2003-08-01
Features: This book is based on the widely popular and most-used computer language C, and comprehensively introduces the principles, methods, and techniques of computer graphics. The main content includes: drawing functions, graphics display, drawing program design, two-dimensional and three-dimensional transformations, hidden line removal algorithms, engineering graphics drawing (parts drawings, development of parts, orthographic projections, isometric drawings, perspective drawings, polyhedral drawings), and analytical surface drawing. At the same time, it is accompanied by classic case studies and suitable exercises, with solutions provided for some exercises to help learners quickly master the content. The book features up-to-date content, a well-structured arrangement progressing from simple to complex, clear organization, and easy-to-understand language, making it convenient for self-study. The program development is challenging, yet highly practical and widely applicable, with a rich mix of text, programs, and graphics. All programs have been tested and verified in C (and can also run in Turbo C and Visual C), with detailed comments provided. Readers can master computer graphics through learning, imitation, and practice. Experienced users can directly apply or slightly modify the programs to meet their specific needs, achieving twice the result with half the effort. This book serves as a textbook for computer graphics courses in higher vocational and technical colleges, can also be used as a preparation guide for postgraduate entrance exams in related fields, is a valuable reference for engineering technicians engaged in computer graphics work, and is suitable for various self-learners studying computer graphics.

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