Author: Li Shihai et al.
Publisher:
Publish Date: 2002-09-01
Features: 3ds Max is a powerful three-dimensional design software with a large number of users in China, widely used in film and animation design and architectural effect design. This book is designed to guide3dsmax4 users in animation design, highlighting the themes of design philosophy and practice. The book is divided into two parts with 22 chapters. The first part, chapters 1 to 10, introduces the basic operation methods of 3ds Max 4, while the latter part, chapters 11 to 22, is presented through examples. The foundational part introduces some basic operation methods of 3ds Max 4 to prepare for the learning of the example part. In the example part, the modeling methods, material editing and application, lighting effects, filter effects, animation control, and application of particle systems in 3ds Max 4 are detailed introduced. The last three chapters also cover more complex character modeling and character animation in 3D design. This book is suitable for beginners and intermediate learners of 3ds Max, as well as those who wish to improve their animation design skills. It can also serve as a reference book for experienced 3D creators to expand their creative thinking.
3ds Max 4 Animation Design Concepts and Practice
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