Author: Turner
Publisher:
Publish Date: 2002-01-01
Features: This book provides a detailed analysis of various aspects of Flash animation design, along with practical demonstrations of multiple examples, enabling readers to master the following content:
- Designing engaging scripts, storyboards, character roles, and sound using Flash;
- Creating character animations and movements using a unique character model system;
- Synchronizing voice and designing expressions;
- Exporting animations to the web and video;
- Achieving Rotoscoping effects;
- Creating realistic backgrounds;
- Effectively using preloading;
- Insights into game design for leopards;
- Designing simple games using basic artificial intelligence;
- Designing adventure games with isometric projection 3D.
Unlike other Flash books, this one does not focus on the specific process of creating Flash animations but rather guides users at a higher level to produce high-quality Flash animations and games. The book is richly illustrated and suitable for intermediate to advanced readers.
Proficient in Flash cartoon illustration and game creative design
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