Author: Editorial Committee of "Newly Edited 3DSMAX 5.0 Basic Techniques and Practical Tutorials for Rendering"
Publisher:
Publishing Date: 2003-10-01
Features: 3DSMAX is a powerful three-dimensional design software, and an increasing number of designers are using it to create rendering and animation works. This book is the advanced version of the basic operations of 3DSMAX 5.0. It introduces the process and methods of rendering through classic examples. The book consists of 11 chapters, comprehensively covering the creation process of both indoor and outdoor renderings. The main content includes: precise modeling, 2D to 3D graphics conversion, advanced modeling, camera applications, basic lighting, and material application, etc. Additionally, it provides a detailed introduction to the important role and usage methods of Photoshop software in post-processing of renderings. This book can serve as a training for improving 3DSMAX skills, as a teaching material for computer design in universities and higher vocational colleges, and as a reference for students and professionals in other fields who are engaged in computer animation, advertising design, and related areas at different levels.
Newly Edited Chinese 3DS MAX 5.0 Effect Map Creation Basics and Practical Tutorial
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