Author: Li Yong
Publisher: Beijing Hope Electronic Press
Publish Date: 2002-11-01
Features: This book focuses on introducing various material effects and editing methods of 3DS MAX 5. The book is divided into 7 chapters. Chapter 1 introduces the new features of 3DS MAX 5, 3D renderings, and highlights of material and texture showcases. Chapters 2 and 3 present the basic knowledge of materials and textures, as well as their editing methods in 3DS MAX 5 through 9 exciting examples. These functions are fundamental in 3D scene creation. Chapters 4 and 5 demonstrate the basic knowledge and practical operations of lighting and cameras in 3DS MAX 5 through 5 engaging examples. They have very wide applications in 3DS MAX 5. Chapters 6 and 7 provide detailed introductions to the basic knowledge and editing methods of environmental effects in 3DS MAX 5 through 5 examples, including fog and filters. The book basically covers all the functions of 3DS MAX 5 in material creation.
3ds Max 5 Shirt Basic Tutorial: Material Creation Part: Material Creation Part
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