English Flash 5.0 Practical Tutorial

Author: Meng Xikun
Publisher:
Publish Date: 2002-11-01
Features: This book is rich in content, comprehensive, well-structured, and illustrated. It uses vivid examples to introduce software usage methods and operation techniques, making it easy for readers to get started and achieve results with minimal effort. The book is aimed at beginners and intermediate users, as well as social computer training courses for beginners. This series is specifically designed for readers at the beginner and intermediate levels who want to quickly learn and master the usage methods and techniques of certain graphic and image software. The book provides a detailed explanation of the functions and implementation of Flash 5.0, accompanied by targeted practical exercises for each feature. The entire book is divided into 4 parts (14 chapters and 1 appendix).
Part 1 includes the first 3 chapters, discussing basic Flash operations. The main content includes: an introduction to Flash, fundamentals of Flash animation, and the use of drawing tools.
Part 2 consists of chapters 4 to 10, which introduce Flash's special features through examples. The main content includes: the genius flip, dynamic Grammy, rotating 3D Earth, wind-blown text effects, bouncing balls, starry sky, and the creation of password-protected download pages. Each chapter in this part begins with a practical exercise of an example, followed by a step-by-step explanation of the required tools and functions, which helps to enhance readers' learning interest.
Part 3 covers chapters 11 to 12, explaining the use of Flash's comprehensive functions. The main content includes: adding sound and publishing web pages with Flash.
Part 4 includes the last two chapters, introducing the publishing of Flash works. The main content includes: the creation of scrolling navigation bars and dynamic text effects.
In the appendix, the function shortcuts of Flash are provided.

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