Author: Editorial Department of Our Company
Publisher:
Publishing Date: 1997-08-01
Features: This book is primarily designed to help players grasp the thinking process and methods for solving Go life-and-death problems, and improve their proficiency through repeated practice. The book is divided into five parts, collecting as many common life-and-death shapes as possible that frequently appear in games. Some of them are quite simple but are included. Additionally, the book features a substantial number of life-and-death problems from classical Chinese and foreign Go literature to broaden readers' perspectives.
Go Seigen's Complete Guide to Life and Death
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