Author: Huang Xinyuan (Editor-in-Chief), Chen Shihong, Li Chang, Wang Wenqing (Compilers)
Publisher:
Publish Date: 1999-11-02
Features: This book is based on the training syllabus requirements of Autodesk, Inc., and is written by the authors who have many years of experience in 3DS MAX training and production. It serves as a 3D Studio MAX version 3.0 training manual. The content is divided into 17 chapters, with various application examples demonstrating the fundamental knowledge and new features of 3DS MAX R3. It covers how to use object transformations, modifiers, copying, instance and reference copying, scene rendering, animation techniques in geometry creation, converting 2D to 3D graphics, extrusion, and mesh sub-object editing methods. Additionally, it explains the use of displacement animation, keyframe control tools, material editing modifiers, and lighting.
The book is rich in examples and highly practical, making it suitable as a textbook for universities and 3D Studio MAX training courses, as well as a self-learning resource for computer animation enthusiasts.
3D Studio MAX R3 Training Tutorial
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