Author: Li Yuning (Compiler)
Publisher:
Publish Date: 2006-01-01
Features: The book consists of sixteen chapters, including comprehensive modeling examples of curves and geometric bodies; basic geometric body modeling; editable polygon modeling; modeling techniques using modification commands; the texture section; keyframe setting - small ball bouncing animation; comprehensive examples of architectural effect presentation, etc.
Biao Sanwei 3ds Max 8 Animator Advanced Learning Manual
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