3DS MAX Architectural Visualization Computer Production Essence

Author: Li Shaoyong (Compiler)
Publisher:
Publish Date: 2002-06-01
Features: This book primarily analyzes and explains the creation of outdoor architectural renderings and their operational techniques. The entire book is divided into 8 chapters, introducing the technical aspects involved in using 3DS MAX software for rendering, including modeling, materials, lighting, cameras, and post-processing after rendering. It covers the reading of architectural design drawings, system optimization during modeling, the creation of architectural models and environments, utilizing the powerful functions of Photoshop for preliminary rendering production, texture file processing, and adding post-scene images. Finally, it integrates the content of the previous chapters through an example to achieve comprehensive understanding. The book is well-structured, logically organized, and richly illustrated, making it an ideal reference for 3D architectural series. It adopts an easy-to-hard, step-by-step approach, explaining various issues such as the principles and techniques of 3D modeling, architectural design drawings, system optimization during use, scene creation, and post-image adjustments.

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