Learn 3DS MAX 5.0 by Doing

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Features: 3DSMAX is the most widely used 3D modeling, animation, and rendering software in the world. Its embedded efficient modules can create dazzling animations, stylish games, and unique effects. This book follows the principle of learning by doing, organizing content based on 3DSMAX 5.0 in an easy-to-understand, step-by-step manner. It provides a comprehensive introduction to the common functions and application methods of 3DSMAX. The content includes: creating basic geometric bodies, applying modification functions, advanced modeling techniques, material editing methods, the use of lighting and cameras, as well as advanced animation production. This book adopts a balanced approach of theory and practice, guiding readers to master 3DSMAX through hands-on exercises while enhancing their comprehensive application skills through theoretical knowledge. It can serve as a teaching material for three-dimensional production training in colleges and universities, as well as a self-study guide for 3DSMAX enthusiasts.

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