"I Am the Sculptor: ZBrush Instance Creation Explained (Includes CD-ROM)"

Author: Tian Tao (Compiler)
Publisher:
Publish Date: 2007-01-01
Features: This book is a comprehensive guide to the application of ZBrush software, which is one of the most popular 3D software tools today. Its application scope is very broad, covering fields such as television, gaming, product design, graphic design, and painting. The book is divided into six chapters. Chapters 1 and 2 primarily introduce the basic knowledge of ZBrush. From Chapter 3 to Chapter 6, it will rely on practical examples to gradually demonstrate the usage techniques of various functional modules of the software. Each chapter can stand alone, allowing users to choose the content they need to read, catering to readers of all levels. This book is designed to be used in conjunction with video tutorials. It omits unnecessary steps, uses flowcharts to describe operations, and employs videos to showcase all the production steps. The accompanying CD-ROM includes corresponding scenes, tools, materials, and lighting files. Additionally, there are approximately 16 hours of video teaching materials, covering textbook examples and case source files, to help skilled users expand their creative ideas. This book is suitable as a teaching material for art and design majors in higher education institutions. It can also serve as a reference book for artists, graphic designers, art professionals, 3D modelers, texture artists, and professionals in the television and gaming industries.

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