Author: Ren Jinghu Compiler
Publisher:
Publish Date: 2006-12-01
Features: This book is a perfect combination of technology and art, completely tailored to the practical characteristics and practical aspects of the rendering industry. It is meticulously written based on the author's many years of teaching and design experience. The book is divided into 16 chapters, with Chapters 1-12 primarily explaining the basic knowledge of creating renderings, including modeling, material assignment, lighting, rendering, and post-processing of renderings. It intersperses numerous small examples to allow readers to learn and practice simultaneously, enabling them to master the content quickly. Chapters 13-16 delve into the explanation of comprehensive examples, covering four different scene spaces. Through the study of the last four chapters, readers can fully master the methods of creating both indoor and outdoor architectural renderings. Unlike most tutorials, this book adopts an example-based teaching model and a goal-driven teaching philosophy. Through typical examples, it systematically demonstrates the entire application process of 3dsmax8 from basic to advanced levels, allowing readers not only to know "what" but also "why." This book is suitable for beginners and intermediate readers engaged in indoor and outdoor architectural rendering design. It also holds high reference value for advanced readers and can be used as a textbook for relevant training courses. The content of the book's CD includes some example materials and video tutorials.
3ds Max 8 Architectural Rendering Self-Taught Manual - Full Color Printing (Includes 1 DVD)
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