Author: Liu Zhengxu
Publisher:
Publish Date: 2006-08-01
Features: This book comprehensively describes the techniques of architectural animation production, from pre-production planning to mid-production and post-production rendering and output. It provides detailed introductions to architectural animation scripting, personnel allocation, and division of labor, camera animation, flag animation, fish animation in water, bird animation, character animation, and the creation methods of various types of water fountain animations, along with many practical tips. Additionally, it covers advanced modeling techniques, the application of lighting and materials in architectural animation, the creation of trees, and the production of large-scale bird's-eye view environmental animations. An example of a Central Business District (CBD) animation is used to integrate the application of various methods. Finally, it elaborates on the rendering output and post-production processing of architectural animations. When introducing the production of different types of architectural animations, the book selects highly representative examples and analyzes the key techniques of each animation in detail, enabling readers to achieve the goal of learning by analogy. This book is suitable for architectural animation production personnel at all levels and 3D animation enthusiasts, as well as serving as a teaching material for architectural expression and related disciplines in universities, colleges, and various social training programs.
3ds Max 8 Architectural Animation Techniques (with CD-ROM)
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