Author: Hirofumi Koyama
Publisher:
Publish Date: Not available
Features: This book is an introductory guide to Design Patterns, explaining the 23 Design Patterns from the GoF (Gang of Four) in a clear and easy-to-understand language, making it accessible for beginners in object-oriented programming. The book avoids rigid theoretical articles and provides example programs written in Java for each Pattern, which can be directly run on a computer to help readers deeply understand and apply them. Learning Design Patterns is not just about preparing for the future; it also helps to re-examine our usual programs from a completely new perspective, improving software reusability and extensibility. This is the true significance of Design Patterns and the purpose of combining theory with practical examples in this book.
Design Patterns - Applications in the Java Language
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