Flash ActionScript 2.0 Interactive Programming: From Basics to Applications

Author: Chen Dong
Publisher:
Publish Date: 2006-01-01
Features: This book is written by the author based on years of software development experience, covering the knowledge that ActionScript programming beginners and excellent, efficient Flash application developers must possess. The book is divided into 3 parts, with a total of 16 chapters. Part 1 is the ActionScript Programming Basics (including Chapters 1 and 2), mainly introducing introductory knowledge and basic syntax of ActionScript. Part 2 is the Advanced ActionScript Programming (including Chapters 3 to 9), mainly introducing event handling mechanisms, movie clips, text, commonly used built-in classes, custom classes, global controls, external interaction, and components. Part 3 is the Applied ActionScript Programming (including Chapters 10 to 16), detailing the program design of cases such as Tetris, Minesweeper, Matching Pairs, Find the Pairs, e-book page-turning effects, online voting systems, and online photo albums. This book is written based on the currently most stable ActionScript 2.0 version (suitable for Flash MX 2004 and above versions), and a total of 99 small cases closely related to technical points and 7 comprehensive large cases are designed throughout the book. The book is well-explained, rich in examples, and systematic in knowledge, making it suitable for intermediate and advanced readers of ActionScript as a learning resource. The book is divided into 3 parts and 16 chapters, covering introductory knowledge and basic syntax of ActionScript; event handling mechanisms, movie clips, text, commonly used built-in classes, custom classes, global controls, external interaction, and components.

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