3DS MAX 4 3D Animation Basics Tutorial

Author: Xiang Hua
Publisher:
Publish Date: 2003-05-01
Features: This book introduces the basic operations and training methods of 3DS MAX 4, focusing on the operation interface of 3DS MAX 4, creating two-dimensional and three-dimensional models, modifying models, applying and editing materials, setting up lights and special lighting effects, creating cameras, and methods and techniques for making animations. The content emphasizes operational methods, combining learning and practice to highlight the cultivation of students' practical operational skills. Each chapter includes detailed hands-on practice guides, enabling readers to truly master the key points and various operational methods and techniques through hands-on training. This book can serve as a teaching material for the "3D Animation" course in secondary vocational schools and also as a self-study reference book for beginners of 3DS MAX 4.

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