3ds Max 8 Standard Tutorial (with CD-ROM)

Author: Huang Xinyuan, Editor-in-Chief
Publisher:
Publish Date: 2006-07-01
Features: This book is one of the authorized 3ds Max 8 certification training series textbooks published exclusively by Autodesk's multimedia division, Discreet, and is the standard training textbook for 3ds Max 8 at Discreet-authorized training centers. The book consists of 15 chapters, divided into 7 parts. The first 3 chapters form Part 1, which primarily introduces the basic operations of 3ds Max 8. This section provides a detailed explanation of the interface and interface customization methods, how to work with files and objects, and how to perform transformations. Chapters 4 and 5 make up Part 2, focusing on basic animation content, covering keyframe animation techniques, Track View, and animation controllers. Part 3, consisting of Chapters 6, 7, and 8, is about modeling, offering a detailed discussion of 2D shape modeling, editing modifiers, compound objects, and polygon modeling techniques. Part 4, Chapters 10 and 11, is dedicated to materials, providing a detailed exploration of 3ds Max 8's basic materials and texture materials. Part 5, Chapters 12 and 13, offers a comprehensive introduction to lighting, cameras, and rendering. Chapter 14, Part 6, primarily introduces the Reactor reaction control system in 3ds Max. The final chapter, Part 7, further illustrates the specific animation design process in 3ds Max through two comprehensive examples. Authored by experienced instructors with years of teaching experience in computer animation, based on the 3ds Max 8 training syllabus, the book is richly illustrated, thorough, and comprehensive. It can serve as a textbook for computer animation at universities and training centers, as well as a self-study guide for enthusiasts. The accompanying CD-ROM includes all the scene files and textures required for the book's examples, along with full-video demonstrations, serving as a valuable reference for readers.

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