3ds Max Rendering Technology Class: VRay Application Techniques Essence (1 CD-ROM)

Author: Huang Guanhua et al.
Publisher:
Publish Date: 2006-12-01
Features: This book is part of the "3ds Max Rendering Technology Classroom" series, titled "VRay Application Techniques in Essence." The book is divided into 12 chapters, composed of 17 classic application cases and a command reference manual, providing detailed and in-depth explanations of all key features of the VRay renderer. The content includes global illumination, surface caustics and volumetric caustics, object lighting, subsurface scattering, displacement, and more. The book offers an in-depth introduction to the four global illumination engines of the VRay renderer and analyzes application techniques based on their characteristics. Through extensive content, it completely reveals another crucial element affecting rendering effects—VRay advanced materials. It lists several common material types in architectural design and further dissects the advanced reflection and advanced refraction properties of materials. The accompanying CD-ROM contains a comprehensive and extensive "VRay Quick Start" multimedia teaching video, which allows readers to quickly grasp the workflows of VRay's key features, laying a solid foundation for fully mastering this excellent renderer. This book is particularly suitable for CG-related professionals who prioritize realistic visual effects. It serves as a rendering application technology guide for industries such as architectural design, industrial products, and advertising packaging. It is also an ideal self-study book for CG rendering enthusiasts and highly suitable as a teaching material for relevant training programs.

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