Author: Gao Zhiqing
Publisher:
Publish Date: 2006-03-01
Features: This book comprehensively introduces the various aspects of the 3ds Max modeling function system, including its commonly used advanced modeling features, Patch surface modeling, Surface Tools modeling, and polygon modeling, among others. Starting from the basic use of modeling commands and progressing with examples, it enables users to master the commonly used commands of various modeling methods. At the same time, it is not limited to command introductions; for advanced examples, the focus is on introducing modeling concepts, allowing readers who are already familiar with modeling commands to further improve their skills. In terms of example arrangement, this book is no longer limited to architectural visualization modeling, but also covers advanced character modeling techniques and methods for game character modeling, enabling users to gain a comprehensive understanding of the various application areas of modeling technology. The book is organized with practical work in mind, and for the currently most popular polygon modeling technique, it provides detailed introductions through multiple examples. Purchasing this book is sure to give you a sense of getting more than you paid for. For beginners, reading this book will provide a comprehensive and systematic understanding of the 3ds Max modeling system and familiarize them with various modeling commands. For readers with some foundation, the greater lies in understanding advanced modeling concepts and techniques through this book.
3DS MAX Advanced Modeling Techniques (1CD)
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