Author: Wang Jun, Wang Chen
Publisher:
Publish Date: 2006-07-01
Features: This tutorial comprehensively introduces the theory, application techniques, and practical operations of character bone animation and movement principles in 3ds Max. The main content includes detailed explanations of the bone system, human movement principles and their application in animation production, an introduction to motion capture, quadruped animal animation, and bird bone animation, among other professional character animation knowledge. It is accompanied by a large volume of video tutorials, forming a complete teaching system for character animation and movement principles, showcasing the perfect integration of traditional movement theory and practical animation production. This tutorial is designed for3ds Max animation enthusiasts and will also greatly benefit advanced users in their progress. It is a professional book for 3D production personnel, as well as students and teachers from relevant institutions, to study and learn the bone animation and movement principles of 3ds Max.
D5 Character Animator Handbook: Advanced Techniques for 3ds Max Skeleton Animation (Includes CD-ROM)
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