Author: Lü Ning
Publisher:
Publish Date: 2006-04-01
Features: This book is divided into 20 chapters, introducing the functions of UG NX 3.0, including solid modeling, sketch design, engineering drawings, surface modeling, virtual assembly, mold design, optimization design, finite element analysis, motion analysis, and rendering design. Starting from the basics, the book emphasizes improvement while pursuing a clear and concise style. It uses prominent steps, sections with features such as notes, tips, tricks, and "try it" exercises, along with vivid screenshots of screen operations, to help readers learn UG NX easily. At the same time, combining the author's many years of experience in the field of mechanical design, it strives to organically integrate the software with industry knowledge, enabling readers to truly use it as a design aid rather than just learning how to operate the software. The book aims for comprehensiveness, progression, and practicality in its content. It is suitable for beginners and intermediate users in the introductory and improvement stages, can be used as a textbook for mechanical and mold design majors in colleges and universities, and can also be referenced by industrial design engineering and technology personnel and students of relevant majors in technical colleges.
UG NX 3.0 Introduction and Advanced Training
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