Author: Times Technology
Publisher:
Publishing Time: Not Available
Features: As is well known, the best way to learn computer software is "hands-on practice," and the purpose of learning software is "application." Therefore, this book is designed to help readers quickly learn and practically apply the Flash software through a series of examples, introducing the basic functions, practical applications, and operational techniques of Flash MX 2004. The book consists of 7 chapters. Chapter 1 introduces the basics of cartoon drawing, primarily for readers who have no background in art. Chapters 2 to 7 cover fundamental knowledge of Flash animation production, drawing methods and techniques, animation production techniques, the use of sound and images, and the application of ActionScript, with a comprehensive example provided for each chapter. This book comes with an exciting multimedia teaching CD-ROM, which introduces the basics of Flash in a lively and engaging manner and demonstrates the creation process of the main examples in the book. Additionally, the CD-ROM includes all the example results and materials used in the book to facilitate better learning. The book is written in a novel style, features outstanding examples, and uses vivid language, making it particularly suitable for animation designers, web designers, as well as a wide range of art and computer enthusiasts.
Self-taught: Flash Animation Making (Includes CD-ROM)
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