Author: Xiao San Shao
Publisher:
Publish Date: 2005-09-01
Features: A truly, A novel adapted from the real experiences of players, A realistic record of the current state of online games. Art is the distortion of facts. Besides artists, only madmen have the right to do so. A Battle in Qingcheng is the first book I published after four years of writing. It's filled with legends about online games, or rather, twisted facts by my own hands. As for these stories, you can choose to believe them or not. – Xiao San Shao, A Battle in Qingcheng
The story background is taken from the online game MapleStory Online, abbreviated as RO. This online game is adapted from the equally popular manga by South Korean artist Lee Myung-jin with the same name. The game's cute, Q-version characters have attracted a significant number of female players. Since its launch in mainland China, the game has amassed over 7.1 million members and boasts a peak online player count of 300,000, ranking at the top of the Q-version online game charts.
For most people, if this book is still worth praising, then I believe its greatest significance lies in its very existence. In other words, as the gaming industry gradually enters the public eye, whether it's the author or the publisher, the definition and hope they place on this book are heavily weighted by the idea of: existing for the sake of existence. Even players of different games can find their own reflections in this book, because as players, that passion, that perseverance, and that emotional connection to fellow companions in the virtual world are all the same.
So now, it's finally time for the players to speak, but there isn't much they can say, because that book has already become an integral part of their normal lives. Their current state of existence is what they want to express. Without understanding this premise, it's impossible to truly understand them. The language in this book is very close to real life, or rather, very close to the life of online games. All the dialogues are derived from real online game terminology. Perhaps we might encounter some words that can't even be found in a dictionary, and this is something that often happens—especially when reading this book. But this doesn't hinder us from appreciating the vividly individualized characters, because as long as you have a middle school reading level, understanding this book is quite easy. In fact, even elementary school students can finish this book without much difficulty, because while they may not understand much about text, at least they understand games.
Battle of Qingcheng: A Story for All Online Game Players
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