Author: Zhang Xiaodan
Publisher:
Publish Date: 2005-11-01
Features: This book is a guide on how to use professional mathematical software Maple to draw various mathematical graphics and create high-precision scientific animations. The book covers twelve parts, including 2D graphic data objects and their drawing, 2D animation and its data structures, the design techniques of thematic animations, typical thematic animation analysis, the basic functions of 3D graphics in Maple, Maple's 3D drawing package functions, and 3D graphic data objects and their drawing. Maple is one of the mainstream mathematical software, and after version 5.0, it incorporates a relatively complete data visualization function, capable of generating high-precision mathematical graphics and animations. This book is not a basic textbook but a specialized work discussing its visualization functions. It elaborates in detail on how to fully exploit and utilize its data visualization techniques to create "mathematical graphic animations" specifically needed for mathematical education and scientific report presentations. Many of the contents are the author's accumulated insights over the years, embodying creative efforts with secondary development characteristics. The book includes examples of mathematical courseware materials and mathematical animations required for scientific report manuscripts. This book is suitable for those who create mathematical animations and related field scientific personnel, and can also be used as a textbook or mathematical reference book.
Maple's graphical animation technology (with CD-ROM)
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