Author: Lei Bo
Publisher:
Publish Date: 2005-07-01
Features: Many people believe that "texture" belongs to 3D software, as programs like 3ds Max can simulate materials such as metal, wood, ice, and others that are close to reality. However, using Photoshop to express or create the texture of objects is actually more flexible and simpler in operation than 3D software. This book is a professional guide that explains how to use Photoshop to create and display various textures. The entire book uses dozens of exquisite cases to demonstrate dozens of methods for creating and presenting textures. The content is unique, the cases are high-quality, and the knowledge and techniques described can be applied to various design fields. It is a relatively advanced book in the field of Photoshop casebooks. Suitable for professionals working in graphic design, web design, 3D design, and advanced Photoshop readers.
Photoshop CS Quality Legend (Including 2CDs)
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