Author: Wangguan Technology
Publisher:
Publishing Time: Not Available
Features: This book primarily explains the methods and techniques of creating various shapes using Flash MX 2004, including game characters, cartoon characters, architectural designs, special effects, and web decorative elements. It also introduces background knowledge, creative approaches, key techniques, and production processes for each type of shape. The book contains 100 examples across 25 categories of shapes. Each category features one demonstration example and three "expand your skills" exercises, helping readers master and apply the knowledge in a relaxed learning environment. This book is suitable for shape designers and Flash enthusiasts, as well as serving as a training textbook.
Flash MX 2004 Character Design: 100 Practical Examples (with CD-ROM)
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