Author: He Yunbo
Publisher:
Publish Date: 2006-01-01
Features: Go is a competitive game, and in ancient China, it was also regarded as an art. Though a minor pursuit, it connects to the greater way. How did Go become an art? What was art in ancient China? How were the material techniques () and the metaphysical principles () brought together? What are the connections and differences in thinking and modes of expression between ancient Chinese chess theory, literary theory, and art theory? What commonalities exist between the realm of Go and the realm of art, or between the spirit of play and the spirit of art? These are the questions this book seeks to address. Go communicates with the heavens, the earth, and humanity, thereby achieving three realms of Go: the realm of heaven and earth, the realm of morality, and the realm of aesthetics.
Yi Jing: Go and the Spirit of Chinese Art and Literature
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