3ds Max 3D Rendering Creation (2)

Author: Xing Qian
Publisher:
Publish Date: 2005-09-01
Features: This book is written using the writing techniques of numerous classic examples, primarily targeting readers who are new to 3ds Max and are dedicated to creating renderings. It introduces the basic knowledge of 3ds Max 6.0, fundamental principles of 3D design, basic operations and settings, 3D model creation, 3D modifications, the creation and modification of 2D curves, the application of advanced modeling features, basic and advanced material knowledge, basic and advanced texture applications, the creation and settings of lights and cameras, environmental control and rendering, commonly used post-processing tools in Photoshop CS, methods for post-processing interior renderings, and methods for post-processing architectural renderings. It then comprehensively demonstrates the specific applications of various commands in a single rendering, fully showcasing the powerful capabilities of 3ds Max 6.0 and its significant real-world influence. The book is well-structured, progressive, and rich in examples. Even if you have no prior knowledge of 3ds Max 6.0, you can quickly enter the field of rendering through the study of this book. Each chapter includes a wealth of vivid and engaging exercises for readers to practice, helping them achieve proficiency through practice. This book is tailored for beginners in 3D rendering, suitable for various social groups and rendering enthusiasts, and can also be referenced by professionals in interior design, architectural design, landscape design, and related fields.

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