Author: (USA) Harb
Publisher:
Publish Date: 2007-01-01
Features: This book systematically introduces the techniques and processes of game development using Java. Through a progressively expanding and enriching game example, GalacticWar, the learning process covers all aspects of game development. The book combines fun, intuition, and hands-on practice, making it an ideal reference for beginners in game programming. If you are interested in developing games for the casual game market, then get ready to start. This beginner's guide will gradually improve your game development skills by guiding you to create a game with beautiful artistic effects and complex details. This book is not an introductory guide to the Java programming language, but rather an introductory book on game programming using Java. From creating simple Java programs and writing graphics code to using advanced Java 2D libraries and adding sound effects and music, the step-by-step explanations in this book will help you acquire all the skills needed to develop professional-quality, sprite-based games.
Java 5 Game Programming (with CD-ROM)
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