Autodesk VIZ 4.X Standard Tutorial

Author: Kong Dexi, Wu Mingxue (Compiler)
Publisher:
Publish Date: 2002-11-01
Features: This book is meticulously compiled by renowned VIZ training experts in China. It features a well-structured, clear hierarchy, comprehensive and authoritative content, concise and practical operation steps, and is supplemented with highly operational examples. It is suitable for both beginners and intermediate users of Autodesk VIZ 4.X, as well as professionals engaged in 3D modeling and animation. Autodesk VIZ 4.X is a brand-new 3D modeling, rendering, and animation software. This book introduces its operation methods and techniques in a step-by-step manner, from basic to advanced. The book is divided into 13 chapters. It first briefly introduces the new features, working environment, and basic concepts of 3D space and views in Autodesk VIZ 4.X, then covers the creation and manipulation of basic geometric bodies and objects, followed by advanced 2D and 3D composite modeling, the use of materials and textures, the setup of lighting and cameras, and the addition of environmental atmosphere. Finally, it introduces the unique architectural components and animation processing features of Autodesk VIZ 4.X. The book is rich in content, well-structured, and features concise and practical operation steps, supplemented by highly operational examples. It is suitable for both beginners and intermediate users of Autodesk VIZ 4.X, as well as professionals engaged in 3D modeling and animation.

📌 Related Posts