Author: Mo Yongteng
Publisher:
Publish Date: 2007-01-08
Features: This book is an easy-to-understand introductory guide to design patterns. The author uses both C# and Java, along with real-life examples and illustrations, to comprehensively explain the concepts and programming applications of GRASP and the 23 design patterns from GoF. It helps readers grasp the essence of design patterns and apply them flexibly in their own development processes. The book begins with two chapters introducing design patterns and GRASP, followed by three chapters that thoroughly explain the 23 design patterns. For each pattern, the author first provides a definition, then uses an analogy with a real-world example to illustrate its application, and finally demonstrates the architectural implementation of the pattern in both C# and Java code. The final chapter presents two comprehensive design pattern case studies, offering readers a great learning environment for practicing design patterns. The appendix carefully includes self-assessment questions and answers for readers to practice and evaluate their learning outcomes. This book is suitable for programmers, particularly as a teaching reference for senior undergraduate and graduate students in computer science.
Design Patterns: A Beginner's Guide (C#/JAVA Edition)
📌 Related Posts
Literature
Simple Engineering Mechanics
2026-09-12
Literature
Curiosity Science Museum
2026-09-26
Literature
Community Health and Medical Care
2026-09-30
News
Okay, here is the translation following your instructions:
Good months haven't come menstrual period ate eight grass medicine and luteinizing hormone didn't two days
2026-10-05
Literature
Clean Steel - Clean Steel Production Technology
2026-10-16
Literature
Visual Basic 2005 Programming Examples and Tutorials
2026-10-16
Literature
Computer Application Basics
2026-10-16
Literature
Kunqu Opera Seeing the past life in this life
2026-10-16