Design Patterns: A Beginner's Guide (C#/JAVA Edition)

Author: Mo Yongteng
Publisher:
Publish Date: 2007-01-08
Features: This book is an easy-to-understand introductory guide to design patterns. The author uses both C# and Java, along with real-life examples and illustrations, to comprehensively explain the concepts and programming applications of GRASP and the 23 design patterns from GoF. It helps readers grasp the essence of design patterns and apply them flexibly in their own development processes. The book begins with two chapters introducing design patterns and GRASP, followed by three chapters that thoroughly explain the 23 design patterns. For each pattern, the author first provides a definition, then uses an analogy with a real-world example to illustrate its application, and finally demonstrates the architectural implementation of the pattern in both C# and Java code. The final chapter presents two comprehensive design pattern case studies, offering readers a great learning environment for practicing design patterns. The appendix carefully includes self-assessment questions and answers for readers to practice and evaluate their learning outcomes. This book is suitable for programmers, particularly as a teaching reference for senior undergraduate and graduate students in computer science.

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