Author: Tang Rongxi
Publisher:
Publish Date: 1990-04-01
Features: This book is a textbook that introduces the fundamental principles and algorithms of computer graphics, and is a revised version of the April 1990 edition. The book is divided into thirteen chapters. It includes the simple working principles of commonly used computer graphics devices, generation algorithms for lines and arcs, various transformations of graphics, clipping, hierarchical structures, interactive techniques, scan conversion and area filling of raster graphics, hidden-surface removal, surfaces, solid and feature modeling, realistic graphics rendering, computer animation, and scientific computing visualization.
Computer Graphics Tutorial (Revised Edition)
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