MultiGen Creator Tutorial

Author: Meng Xiaomei, Liu Wenqing (editors)
Publisher:
Publish Date: 2005-08-26
Features: MultiGenCreator is the core product of the professional virtual reality modeling software developed by MultiGen-Paradigm Company (www.multigen.com). It is a powerful, interactive 3D modeling software. Through its "What You See Is What You Get" (WYSIWYG) modeling environment, it can create highly optimized 3D models and is a leader among all 3D modeling software. The 3D model files in OpenFlight format generated by MultiGenCreator can be called by multiple professional virtual reality development software packages (such as VEGA, OpenGVS). It not only allows the creation of 3D object models like vehicles and buildings but also enables the creation of 3D terrain models using digital map files. Due to its outstanding performance, MultiGenCreator is widely used in various fields such as entertainment game development, virtual scene exploration, and virtual battlefield environment simulation. As an introductory and advanced textbook for MultiGenCreator software modeling, this book provides an intuitive introduction to the software and explains numerous examples. It not only helps users master the basic operations of MultiGenCreator but also guides them to become experts in virtual reality modeling. This book can serve as a textbook or reference for undergraduate and graduate students in disciplines such as computer applications and simulation, as well as a reference for professionals engaged in virtual reality research and development. MultiGenCreator is the core product of the professional virtual reality modeling software developed by MultiGen-Paradigm Company (www.multigen.com). It is a powerful, interactive 3D modeling software. Through its "What You See Is What You Get" (WYSIWYG) modeling environment, it can create highly optimized 3D models and is a leader among all 3D modeling software. The 3D model files in OpenFlight format generated by MultiGenCreator can be called by multiple professional virtual reality development software packages (such as VEGA, OpenGVS). It not only allows the creation of 3D object models like vehicles and buildings but also enables the creation of 3D terrain models using digital map files. Due to its outstanding performance, MultiGenCreator is widely used in various fields such as entertainment game development, virtual scene exploration, and virtual battlefield environment simulation. As an introductory and advanced textbook for MultiGenCreator software modeling, this book provides an intuitive introduction to the software and explains numerous examples. It not only helps users master the basic operations of MultiGenCreator but also guides them to become experts in virtual reality modeling. This book can serve as a textbook or reference for undergraduate and graduate students in disciplines such as computer applications and simulation, as well as a reference for professionals engaged in virtual reality research and development.

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