3ds Max 8 Complete Manual

Author: Gong Zhengwei
Publisher:
Publish Date: 2006-12-01
Features: Three-dimensional animation design, as an important component of computer graphics, experienced rapid development in the mid-1990s, with its applications expanding to all areas of social life. The writing concept of this book is to provide readers with the most comprehensive user manual. The book is divided into three parts: The first part thoroughly introduces all commands, panels, windows, menus, buttons, and dialog boxes in 3dsmax, along with their functions and settings, and includes concise, targeted examples to help readers quickly master the use of 3dsmax. The second part explains the basic operation techniques and industry-specific skills in 3dsmax. The third part connects the knowledge points from the first two parts through practical examples, progressively introducing the powerful animation and modeling functions of 3dsmax 8 and their application methods and techniques in scene design. This includes basic operations of 3dsmax 8, various methods and tools for model creation, the application of materials, as well as the use of lighting and renderers. This book can serve as a reference manual for professionals engaged in film and television advertising design, industrial product design, indoor and outdoor design, and animation design. It can also be used as a textbook for major vocational colleges and 3dsmax technical training courses.

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