Author: None
Publisher:
Publishing Time: None
Features: This book starts from the overall concept and creative design, the combination and layout of shapes, the coordinated allocation of materials, the reasonable layout of lighting, the reasonable allocation of camera perspectives, and the post-processing of Photoshop in the steps of making rendering effects. It comprehensively analyzes the problems encountered in the process of creating landscape and classical architectural rendering effects.
3DS MAX8 Techniques for Creating Landscape and Classical Architecture Renderings
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