Author: Tenglong Visual Design Studio
Publisher:
Publish Date: 2005-04-01
Features: The book consists of 21 chapters, covering topics such as methods and techniques for processing renderings, creating atmospheric elements for various scenes, adjusting the tone and atmosphere of renderings, and techniques for creating various 3D textures and textures. The accompanying CD-ROM includes a wealth of high-quality materials, as well as video teaching multimedia software, to help readers learn the book's content more intuitively. The book is well-structured, with close integration of examples and knowledge points, making it practical, clear, and easy for readers to quickly grasp software techniques while also gaining deeper design theories. It is suitable for a wide range of graphic and 3D designers to learn, as well as for professional and non-professional users as a reference.
Photoshop CS Architectural Rendering Processing and 3D Texture Design (Architectural Rendering Design and Expression Techniques Series)
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