3DS MAX 5 Interior Rendering Classic Case Creation and Detailed Explanation (Computer Architecture Application Series)

Author: Chen Zhong et al.
Publisher:
Publish Date: 2004-03-01
Features: This book is suitable for beginners and intermediate interior designers, as well as serving as a teaching material for computer art programs in higher art colleges, training courses in related social fields, and self-study references for 3D rendering professionals. It comprehensively and systematically introduces methods and techniques for creating interior renderings. Through detailed explanations of the entire process of creating three example rooms—living room, bedroom, and bathroom—readers can quickly master the skills of interior rendering. The steps, methods, and techniques for modeling, material creation and editing, lighting setup, and camera positioning in 3DS MAX 5 are covered. New features of 3DS MAX 5 are adopted in modeling, materials, lighting, and rendering. The book also explains the use of Photoshop 7.0 in post-production of renderings, including scene composition, color adjustment, reflection, and shadow creation. Detailed modeling processes for each example are provided. Another feature of the book is its integration of knowledge in painting, optics, aesthetics, and interior design. It contrasts the effects of three lighting scenarios—natural outdoor light versus artificial indoor light—through renderings, creating realistic visual effects. The accompanying CD-ROM provides readers with numerous corresponding files in various formats (.max, .tif, .avi) for parameter study and comparative learning, enabling rapid mastery. Among these, the dynamic demonstration files (.avi files) meticulously record the entire process of rendering creation, teaching readers how to start from scratch and progressively advance to intermediate and advanced rendering skills.

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