3ds Max in Animated Films/TVs: Basics of 3D Animation Production

Author: Haiyang Publishing House
Publisher:
Publish Date: 2006-10-01
Features: Three-dimensional animation basics is a required course for animation majors. 3ds Max, as the most widely used three-dimensional animation production tool, boasts a vast user base due to its powerful functions, user-friendly interface, and ease of use. This book is compiled based on the teaching syllabus, combining the integration of animation technology and art. It vividly and meticulously explains core technologies such as 3ds Max modeling, materials, lighting, animation, particle systems, and atmosphere creation through abundant examples and a hands-on teaching approach. It provides an in-depth analysis of the three-dimensional techniques used in famous films like Ice Age, Shrek, and Kung Fu. It also offers detailed introductions to the creation of three-dimensional characters such as "Gollum." The ten+ compelling examples, including Human Modeling, Shaking Candlelight, Alien Landscape, and Fierce Boiling, are representative and enhance students' understanding while cultivating their hands-on and production skills, enabling them to quickly master the techniques. Each chapter includes corresponding supplementary exercises to reinforce the learned knowledge. The book consists of 10 chapters, offering comprehensive content, rich examples, clear steps, illustrations, strong organization, and an easy-to-learn approach. The accompanying CD-ROM includes example source files, materials, and generated animation effects. This book is not only an excellent textbook for college animation majors but also a practical self-study guide for animation company employees and three-dimensional animation enthusiasts.

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