3ds Max 8 Basic Tutorial 3

Author: Zhang Han, Wang Anna
Publisher:
Publish Date: 2006-10-01
Features: This book introduces the new generation of three-dimensional animation production software for domestic users—3dsMax8—by Autodesk in a step-by-step and progressive manner. The book is divided into 21 chapters, covering topics such as the user interface of 3dsMax8, various design concepts, basic object operations, the creation and editing of 2D models, the conversion of 2D models into 3D models, the creation of standard and extended geometric models, NURBS modeling, the creation and editing of animations, the arrangement of scene lighting effects, camera settings, spatial deformation and environmental effects, material editing and application, object mapping, as well as the rendering and output of animations. Each chapter focuses on comprehensive examples to help readers improve and broaden their mastery and application of 3dsMax8's basic functions. The book is rich in content, well-structured, and written in clear, fluent language with thorough example analysis and concise, practical operation steps. It is suitable for beginners of 3dsMax8 and can also serve as a teaching material for relevant majors in various higher education institutions.

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