Game animation design

Author: Zhang Yu
Publisher:
Publish Date: 2006-09-01
Features: This book primarily uses case-based teaching with theory as a supplement, focusing on cultivating 3D modeling skills. The content is rich, the steps are detailed, making learning easy and quick to get started. The examples are typical, tasks are clear, the technology is innovative, and it is more closely aligned with practical requirements and real-world applications. It includes 15 hours of intuitive video demonstrations to encourage self-directed learning and post-class practice. Exercises and operational questions are provided after class to help consolidate the knowledge learned and foster innovation.

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