Author: Yang Huijiong
Publisher:
Publish Date: 2006-10-01
Features: This book is divided into 10 chapters, including the following content: Overview of 3D graphics software, basic knowledge of 3ds max 7, basic modeling, duplicate modeling, modifier modeling, composite modeling, advanced modeling, materials and textures, lighting, cameras, rendering, and comprehensive examples.
3D Graphics Production Practical Tutorial
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