.NET Game Programming Essentials: VB.NET Edition

Author: (USA) Wheeler, (USA) Robert, (USA) Haydon, translated by Zhang Yun
Publisher:
Publish Date: 2006-09-01
Features: This book demonstrates how to leverage the powerful features of VB.NET to create exciting and fully functional games. Because DirectX9 can be utilized in .NET, readers no longer need to use complex C code to write various unique games. This book is not a comprehensive guide to VB.NET, but readers can learn how to write VB.NET programs while developing various interesting games. Game development is a challenging task, and the challenges vary depending on the game. This book analyzes five different games, allowing readers to discover how to solve various problems. For example, how to create a simple game framework? How to convert a 2D game into a 3D game? How to create game features with artificial intelligence? How to write games that run over a network? In this book, we will provide answers to the above questions and other related issues. These answers will be given when introducing 2D and 3D games such as Spacewar.
Features of the Book: This book progressively reveals the game development process; It uses rich game examples, illustrations, and program code to give readers a clear understanding of game development; The co-publisher's website offers free source code downloads.

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