MAYA Rapid Engine - Modeling

Author: Perfect Motive
Publisher:
Publish Date: 2006-01-01
Features: This book is part of the Perfect Motive Frontline Technology Reporting Series. Through six examples—Mech Dragon, Green-Tailed Feather Dragon, Centaur Warrior, Cool Eel, Forest Spirit Beast, and Flying Lizard—it focuses on explaining how to use NURBS surface modeling technology, polygon modeling technology, and subdivision surface modeling technology to create mechanical, animal, and monster models for film and game production. The book not only provides detailed instructions on the example projects but also offers an in-depth analysis of the theory behind Maya model creation, making it valuable for readers at all skill levels. The accompanying CD-ROM contains source files, renderings, and video tutorial files for the book's examples. This book is suitable for film and television title sequence production personnel, film and television visual effects production personnel, game 3D production personnel, 3D animation enthusiasts, and students and teachers of related disciplines, as well as participants in social training programs. Through six examples—Mech Dragon, Green-Tailed Feather Dragon, Centaur Warrior, Cool Eel, Forest Spirit Beast, and Flying Lizard—it focuses on explaining how to use NURBS surface modeling technology, polygon modeling technology, and subdivision surface modeling technology to create mechanical, animal, and monster models for film and game production.

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