Author: Chen Wei (Compiler)
Publisher:
Publish Date: 2005-09-01
Features: This book starts with games built into operating systems and chat software, introducing most of the current game genres in the industry—single-player games, multiplayer games, and interconnected online games. For each type of game, it selects representative examples and provides introductions on installation, basic gameplay, and game strategies, helping you advance from understanding the basics to becoming a master of gaming entertainment. To enhance practicality and facilitate your mastery of the content, this book also suggests that playing games can be a good way to relax from work fatigue, study stress, and the monotony of life.
The book begins by discussing computer hardware selection and its support for gaming, offering a brief introduction to some game peripherals. Next, it covers built-in operating system games such as Hearts, Solitaire, Minesweeper, and Card Games. It then introduces MSN Games and QQ Games. Subsequently, it provides detailed introductions to famous domestic online games—UuGame, China Game Center, Keloba Games, Sina Games, and 17173 Games. Finally, it focuses on single-player games like Diablo, FIFA Chinese Paladin, and Need for Speed, as well as online multiplayer games such as Counter-Strike, Age of Empires, StarCraft, Warcraft, Legend, Magic: The Gathering, and Swordplay. Additionally, it introduces electronic gaming platforms like HaoFang and Game2me esports platform, allowing you to fully enjoy the wonderful online life while learning and playing.
This book offers detailed introductions to important and popular games, making it suitable for beginners. It also provides valuable references for hardcore gamers and game developers.
Single-machine, online, online, online gaming completely hand-in-hand -- New humans play out
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